Cloud Imperium Games (CIG) was one of the early companies that announced DirectX 12 support, but the company has changed its mind on that API. Instead of using Microsoft's DX12, Star Citizen will use ...
DirectX 12 isn’t the only graphics API seeing delays, as the Vulkan Working Group recently announced that the open-standard successor to OpenGL won’t hit its end of the year release target. Vulkan, ...
Crytek's newly published roadmap for CryEngine reveals big features are not far off at all. First is DirectX 12 multi-GPU support, a complete DirectX 12 renderer, the possibility of support for NVIDIA ...
Over the weekend Cloud Imperium Games (CIG), developer of Star Citizen, has signalled an important change in the rendering API used for the game on Windows systems. A year ago CIG stated that it ...
The most successful game in crowdfunding history is giving up on Microsoft’s DirectX graphics platform to go all-in on Vulkan. Cloud Imperium Games, the developers of Star Citizen, recently said on ...
The new Vulkan API from Khronos officially unveiled today, and it promises to bring low-overhead gaming to mobile developers in a cross-platform, cross-GPU way. Share on Facebook (opens in a new ...
IT之家 12 月 23 日消息,摩尔线程昨日发布了 MTT S 系列 Windows 桌面驱动程序 PES 控制中心 v320.130 版本。 支持 Windows11 64bit 25H2、Windows11 64bit ...
Futuremark has released a new segment of its popular 3DMark graphics testing suite called "API Overhead". The goal is simple: establish which CPU+GPU+API combination offers the best possible ...
What is a graphics API? API is short for application programming interface. When it comes to video games on the PC, developers almost always use one of the popular APIs to bring the games to life on ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
id Software is one of the best-known game developers in the world, having created smash hit games for many generations. With the latest Doom game being another big hit, and a graphical powerhouse, did ...
IO Interactive's lead render programmer Jonas Meyer will be hosting a talk at this year's GDC in March focusing on Hitman's DirectX 12-powered renderer. Though there've been whispers here and there ...