No Man’s Sky Engine Programmer Martin Griffiths revealed the game will be taking advantage of the PlayStation 5 Pro and says the mid-generation console "absolutely rocks." PlayStation 5 Pro released ...
Doom Eternal is capable of running at 1000 frames per second. Let that sink in for just one second. At CES 2020 we saw monitors capable of refreshing at 360Hz. The LG OLED TVs can display content at ...
The PS5 Pro is set to enhance several games when it launches in November. One such game is No Man’s Sky. The console upgrade’s advanced ray tracing, larger GPU, and AI upscaling aims to provide the ...
Concrete Genie developer PixelOpus is hiring a principle graphics programmer and senior engine programmer to work on an “exciting new PlayStation 5 title,” the studio announced. Each job listing notes ...
Square Enix’s Business Division 2, the division behind Final Fantasy XV and its ever-expanding universe, is recruiting game engine programmers to help work on their new game engine. The job is mostly ...
The PS5 Pro has set tongues wagging in the development world, with Martin Griffiths, who serves at No Man’s Sky studio Hello Games as engine programmer, heaping praise on the high-end console, ...
What is your job role? I am an engine programmer, with a particular focus on animation and tools. Some of the features I have worked on include the vertex animation pipeline using Alembic and the ...
TL;DR: Rocksteady Games is reportedly using Unreal Engine 5 for a new, unannounced Batman game, as indicated by a job listing for a Senior Core Engine Programmer. With the Arkham franchise now in the ...
Just drop in a magic “chip” and your car or truck suddenly takes on NASCAR-like qualities ─ able to accelerate quicker or even achieve better gas mileage. Sounds easy, doesn’t it? Too good to be true?
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