Explore the resurgence of depth in modern UI kits. Learn how glassmorphism and background blurs are creating tactile digital experiences.
Tailoring (verb): The process of adapting a game user experience and user interface to a new platform. Let's talk about the design side of Abstraction. Over the last 12 years, Abstraction has been in ...
The relationship between game and player is a two way street. The information a game presents, and how the player interacts with that information, are key components in making gameplay an intuitive, ...
It’s easy to forget just how much goes into creating incredible video games. A game’s story and gameplay are easy to appreciate, but behind every masterpiece are hundreds of expertly designed ...
As the show floor opened yesterday to a dizzying flurry of game previews, the E3 conference program took a step back into the more conceptual. An afternoon session titled “Gaming’s New Look: The ...
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UI - user interface - and UX, or user experience, are both key aspects of game design that can make or break the enjoyment and consumption of a title for players. Although it may seem like something ...
PlatinumGames has updated their company blog with the latest look at their upcoming game Astral Chain, this time focusing on UI aspects that has to mesh with the aesthetics and setting of the game.