Pixel art has a certain retro appeal to it that harkens back to the 8, 16 and 32 bit console eras. Today though, it is more likely to be found in any number of indie and mobile games and is currently ...
The ‘CRT Effect’ myth says that the reason why pixel art of old games looked so much better is due to the smoothing and blending effects of cathode-ray tube (CRT) displays, which were everywhere until ...
TL;DR: Project Shadowglass by Starhelm Studios innovates with real-time 3D pixel art graphics, blending retro 16-bit aesthetics and early 3D visuals. Using a modified Godot engine, it offers immersive ...