These days, children are practically born with the ability to use a smartphone and have an immediate understanding of technology from a young age, and 91 percent of children play video games. In this ...
Rovio Entertainment has partnered with the educational gaming platform Legends of Learning to make a new series of titles featuring the Angry Birds IP. Much like has been done in the past with ...
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Digital learning games have officially gone mainstream, with nearly three-quarters of K-8 teachers saying they use the games for classroom instruction, according to a new national survey. But the rise ...
It’s harder making educational games than you might think. The market for what are collectively known as learning games was worth $1.8 billion globally in 2013, and it’s expected to grow to over $2.4 ...
Mridula Chalamalasetti, who graduated from the Harvard Graduate School of Education in the spring, is encouraging more play ...
When I was a kid, time spent with the Atari 2600 console was tantamount to dodging responsibilities. Today, video games are no longer just an instrument of procrastination. For my kids, playing video ...
Still, even if "edutainment" was a Trojan horse of math and history lessons dressed up in blocky '90s graphics, there's no denying we spent hours on that Oregon trail or trying to find Carmen Sandiego ...