的参投企业如阿里巴巴、中国移动、抖音,都是先后想要进军游戏行业而未果的大企业。此番合作,恰好和参股虚幻的腾讯打上擂台,并可能成为上述公司和国内中小游戏公司们联手研运游戏的一个桥梁。
在游戏领域,Unity主要优势是移动游戏市场,其份额高达70%以上,《王者荣耀》《原神》等知名手游都是基于Unity引擎开发。 此外,Epic Games的《堡垒之夜》的全球注册用户超过5亿,是Roblox之后、全球目前规模最大的UGC生态体系之一。
据PC Gamer报道,在加入Unity担任社区与倡导总监19个月后,Larry Hryb已被Unity裁员。Larry Hryb曾在微软工作近20年,有着Xbox“宣传大使(hype man)”Major Nelson的外号。
编者按:最近游戏引擎开发商Unity以16.3亿美元收购了曾为《魔戒三部曲》、《阿凡达》等电影制作特效的Weta公司。Unity为什么要进行这笔收购?Weta与Unity的发展说明了一体化与模块化的什么趋势?为什么说跟Unity最像的公司是台积电?为 ...
Last week, just about everyone in the games business was mad at Unity over a new, retroactive per-install fee for games made with the engine. Unity developers raised troubling question after troubling ...
Roughly 1,800 people are being put out of work, but hey, at least the share price is going up. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
Unity has just shown off a new tech demo it's calling "Time Ghost" and it looks pretty spectacular, check out the 4K trailer below: The team that worked on the beautiful The Blacksmith, Book of the ...