A typical VR project is an iterative combination of code and assets. Usually there’s a period of preproduction to concept interactivity and assets (via sketches). However, once production begins, you ...
PORTSMOUTH’S largest entertainment venue was transformed into a gamer’s paradise yesterday as it welcomed the return of a much-loved festival. Did you know with a Digital Subscription to The News, you ...
POPO (Pop On Pop Off) is a 3D visual programming language for virtual reality that makes it possible to program interactive VR environments from inside of those environments. Unlike 2D visual ...
I teach coding classes at the public library I work at, and the requests for VR-related stuff have started to ramp up. I've poked around at Unity and Unreal and was surprised at how feasible an "Intro ...
I wasn't really aware as a kid that game development was a career that I could have, especially from an artist's perspective." That's Ashley Pinnick, a 28-year-old artist and game developer living in ...
It's not just video games-- virtual reality has lots of potential to change the way we experience information. You can experience what its like to walk in space with the BBC's ISS app for Oculus, ...