IT之家 2 月 19 日消息,距离 OpenGL 停止更新已经过去九年,《我的世界》开发商 Mojang 终于计划弃用该图形接口。这家微软旗下工作室今日宣布,为了继续支持全平台,并最终为游戏 Java 版带来“绚丽视觉效果”(Vibrant ...
谷歌此举,其实是在复刻苹果当年用metal代替OpenGL。 早在2015年的游戏开发者大会(GDC)上,OpenGL官方组织Khronos Group就提出了全新的计算机图形API规范Vulkan。在十年后的GDC 2025前夕,谷歌方面宣布将Vulkan确立为Android的官方图形标准。 看到这里,可能会有不少朋友会感到困惑,Vulkan不是早就已经出现在Android系统里了吗?毕竟早在2 ...
WebGPU是WebAssembly的一种新API,它提供了一种在Web浏览器中使用GPU的方式。它为现代 GPU 提供更好的兼容、支持更通用的 GPU 计算、更快的操作以及能够访问到更高级的 GPU 特性。 经过6年研发,WebGPU被正式集成到Chrome 113中。自此,开发者终于可以在Web浏览器端实现3A ...
Khronos Group, an open consortium of hardware and software companies, has officially taken the wraps off Vulkan, previously referred to as the Next Generation OpenGL or glNext. Built for modern ...
When Vulkan first hit the scene back in 2015, it was all over the place in terms of hardware and software support. Now that more parties have begun implementing and using it, however, things are ...
One of the biggest expected announcements at SIGGRAPH(Opens in a new window) this week has been delayed: The Kronos Group has yet to release its Vulkan API. Fortunately, Imagination Technologies has ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
In today's open source roundup: Vulkan is the next generation successor to openGL. Plus: Korora 21 reviews, and Worms Clan Wars available on Linux A next generation successor to openGL named Vulkan ...
It's been a long and somewhat bumpy road to 1.0 release for the Vulkan API. After changing its name from GL Next and missing its initial launch window in 2015, Vulkan ...
Minecraft has been working on improving the game and bringing it up to par with competing modern titles. Among other changes, Vibrant Visuals was the single biggest visual overhaul to the game in ...
The Khronos Group announced today Vulkan, its next generation API for high performance 3D graphics and GPU-based computation. Vulkan, previously known as Next Generation OpenGL or just GLnext, is ...
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