Multicam editing in DaVinci Resolve Studio: sync timecode, build multicams, trim interviews, normalize audio, add titles, and ...
Material Maker 1.6 ships Controlled Variations, portal nodes, glTF export, and a Godot 4.5.1 base plus many UI and ...
Open HDRI provides ultra-high-quality lighting environments without sign-ups, tracking or licensing headaches. Subscribe to the free Digital Production newsletter, if you prefer your updates delivered ...
Volume Forge adds localized volumetrics in Blender with Light Volume and Real Fog modes plus Cube and From Faces creation ...
Redshift adds night sky everywhere, OpenPBR defaults in Cinema 4D, plus Arm64 CPU rendering and AMD HIP RT support.
Plasticity 2026.1 adds PolySplines mesh to NURBS, Export Hidden Line to SVG, and workflow updates like 2D snapping and ...
ICE.ART recordings are live for free on YouTube and the ICE.ART site. Catch talks and panels from the 3D Environment ...
Light Painter for Blender paints light textures onto Spot and Area lights in Cycles, with layers, masks, and viewport preview ...
Fusion Studio adds Krokodove effects, OGraf and Lottie support, USD updates, deep image tools, and Windows ARM64 support.
HiPhyEngine brings FEM and MPM simulation to Blender with a unified solver, plus a 180 day trial for evaluation.
Unreal Engine 5.7 adds Nanite Foliage (experimental), production-ready PCG and Substrate, new virtual-production tools, and an AI Assistant. Test first. Unreal Engine 5.7 Preview is out. PCG hits ...
Thomas Riedel buys the camera and lighting maker and plans closer alignment with the Riedel Group for live and sport.