Piecewise Linear Functions (PWLs) can be used to approximate any 1D function. PWLs are built with a configurable number of line segments - the more segments the more accurate the approximation. This ...
Unity Shader Graph Custom Functions (URP focused) Notes on using Custom Function Nodes in Unity Shader graph (Unity 2022 LTS) To see see a fullscreen Shader Graph effect to do URP outlines & using a ...