At launch, and for the past 10 years, Pillars of Eternity has been a real-time-with-pause experience, letting players fight large numbers of foes while planning things out using the combat pause ...
一些您可能无法访问的结果已被隐去。
显示无法访问的结果一些您可能无法访问的结果已被隐去。
显示无法访问的结果