A student is an entity. An object has two parts: - State: What the object has. (Name, Age) - Behavior: What the object does. (Study, Attend Class) In code, state is called a property. Behavior is ...
Advanced Concepts: - Methods: A function inside an object is a method. You can use shorthand syntax to write them. - Nested Objects: An object can hold another object inside it. This helps you ...
Connect all your configuration files and autogenerate code—Jsonnet is the missing piece for large code bases.