Procedural Metal Worn Paint in Blender Timestamp 00:00 Introduction 00:10 Object 00:31 Set up 01:13 Shader edit 02:12 Edge wear 03:03 Random wear 04:08 Normal Hope it is useful to you Thanks for watc ...
#OctopusEffects, #Blender Here is a tutorial for making a cartoon cupcake for Blender 3.2. Use basic operations to create cups and cakes. The part about the star using the procedure in Geometry Nodes.
不可否认,游戏体验的核心始终是内容,这一点跟影视行业非常接近,但游戏与影视产业的制作流程却存在显著的差异,尽管游戏具备出色的交互反馈,能让玩家深度参与其中,但算力限制这一严苛条件,如同高悬的达摩克利斯之剑,极大地束缚了游戏行业的 ...
A GLSL fragment shader renders a 3D object covered in a procedural grid of elliptical dots. Each fragment computes its grid cell, distance to an ellipse edge, and blends ellipse and background colors ...
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