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UE5 中的 Compute Shader 使用及详解
首先我们在使用 Compute Shader 之前我们需要知道它是什么,是如何工作的。 shader 一般是指直接在 GPU 上运行的代码 (也可能会经过再次转义,如 Unity 中的 Shader Lab),是可编程渲染管线的核心部分,也是我们一般自定义效果的时候,在渲染管线里直接替换的部分 ...
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