Cartoonist and counterculture icon R. Crumb reflects on his remarkable life and work in a new interview from his home in the South of France.
What makes an album of the year? Well, a few things, to be honest. It needs to be able to appeal to a wide ran ...
Sure, Grand Theft Auto 6 didn’t come out this year – but 2025 was still a great 12 months in gaming. From ambitious indies to ...
From Leonardo DiCaprio's best role yet to Ryan Coogler's modern take on the vampire genre, the year's best films brought out big feelings in all of us. Ahead, Bazaar editors list their favourite films ...
As the year comes to a close, and The Game Awards passed with no official announcements of new Alien or Predator games, information about the impending games has continued to be sparse. We know that ...
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The 10 best avant-garde anime of all time
If you’re looking to anime that will expand your understanding of the medium, or just wanna sound smart talking about them at a party, check out the best avant-garde anime of all time. While Neon ...
This week’s retro trailer fis for the wild 1984 sci-fi musical comedy, Voyage of the Rock Aliens, which follows a group of extraterrestrials who travel to Earth after picking up strange musical ...
‘Predator: Badlands’ contains several references to the ‘Alien’ franchise, but how deep does the connection go, and what does it mean for future sewu Alien and Predator aren’t nearly as intertwined as ...
Science fiction has long speculated about the possibility of first contact with an alien species from a distant world and how we might be able to communicate with them. But what if we simply don’t ...
Look, we’re not saying it’s aliens…but it’s ALIENS!!!! Yeah, jokes aside, aliens being the focus of video games has been around since…well…the beginning ...
FX has finally reached a verdict on the future of Alien: Earth following the explosive Season 1 finale. The studio has confirmed that Alien: Earth has been renewed and will move forward with another ...
The team added dynamic lighting, drifting miasma and tighter sound design. These tools let Xenomorphs hide and strike at random moments. Players feel a constant sense of dread as they move through the ...
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