The original PowerWash Simulator ended up being one of my favorite podcast games ever. I used to look forward to every single level pack or paid DLC just to have more levels to play and clean. What ...
The moment he picked up his first SNES controller, he knew gaming was going to be a lifelong passion. From adventures with Link to repelling the Covenant with Master Chief to even climbing ever-higher ...
Dracula’s Castle in Escape Simulator 2 consists of four rooms that are chock-full of puzzles to solve. The deeper you move into the castle, the harder they get. But our guide will provide you with all ...
On Twitter this afternoon, developer IO Interactive announced that its upcoming spy/action game 007 First Light would be delayed into May 2026. Now scheduled for release on May 27, 2026, this pushes ...
Some of us will do just about anything to avoid having a thought, and while that constant need for stimulation is probably worth interrogating, let's set that aside for now to talk about a ...
Video games let us experience the wildest fantasies and immerse ourselves in imaginary worlds. However, they can serve other purposes, too. Simulators are a way of catching a glimpse of real-life ...
Since its reveal I've been asking myself if you can iterate on something like PowerWash Simulator enough to reasonably justify a sequel, and I don't know why I'm so surprised the answer is yes, ...
PowerWash Simulator 2 is a strong sequel that expands on the original with a full campaign of 38 enjoyable, stress-relieving levels and some fun interactive surprises. The game adds personality by ...
GameSpot may get a commission from retail offers. Zen Buddhist monk and personal hero of mine, Thich Nhat Hanh, spent much of his life writing about mindfulness. He stressed that when we do anything, ...
FuturLab has revealed the first PowerWash Simulator 2 roadmap, and if you're a fan of the franchise's crossover DLC, then you'll be pleased by what's in store for the next year or so. As revealed in a ...
Scott Baird is a contributor with over a decade's experience writing about video games, along with board games and tabletop RPGs. Scott has previously worked for Dexerto, Cracked, Dorkly, and Gamepur.