In addition to providing single and multiplayer thrills at home, the Nintendo Switch system also enables gamers to play the same title wherever, whenever and with whomever they choose. As a reminder, ...
GameSpot may get a commission from retail offers. The Nintendo Switch Online subscription service has issued a new update adding three new games to its NES and Super NES libraries. Those include the ...
Last week saw the long-awaited arrival of SNES games on Nintendo Switch. Those with a Switch Online subscription now have access to 20 classic SNES titles on Nintendo's hybrid console, with more on ...
While modern games generally have a longer runtime, there are still several amazing SNES games with incredibly high replay ...
Nintendo has announced four Super NES games from the early ‘90s are now live via the Nintendo Switch Online library. First up, we have Battletoads Double Dragon, a crossover beat-’em-up developed by ...
REDMOND, Wash.--(BUSINESS WIRE)--The Nintendo Entertainment System: NES Classic Edition console, anticipated to be one of the hottest gifts this holiday season, launches on Nov. 11 at a suggested ...
REDMOND, Wash.--(BUSINESS WIRE)--On July 28, sparks are sure to fly when three additional Super NES ™ games join the Nintendo Switch Online service. This array of quirky and combustible titles will ...
Tristan Jurkovich began his career as a journalist in 2011. His childhood love of video games and writing fuel his passion for archiving this great medium’s history. He dabbles in every genre, but ...
Nintendo World Championships: NES Edition is a finely crafted nostalgia trip, in the vein of the decade-old NES Remix games, that taps into the competitive spirit of the esports event Nintendo ...
If your old NES cartridge won't work no matter how much you blow on it, don't fret—nearly every major Mario game is available on the Nintendo Switch. We've rounded up the very best. I’m PCMag’s home ...
While every generation of gaming will put an understandable amount of emphasis into pushing visual fidelity to its absolute limits, this pursuit can often result in “realistic” games for their era ...
Closest thing I can think of to a "passthrough mode" would be for the coprocessor to render into the Mode 7 background and then not have anything in the OAM. I'm not experienced enough with SNES ...
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