Practical workflows using Unity-MCP's 52 tools, 48 prompts, and 1 resource. All examples show what you can ask your AI client to do once Unity-MCP is connected. "Create a new scene called 'Level01', ...
Abstract: The heterogeneous cluster system holds significant application potential in scenarios such as collaborative logistics, disaster response operations, and precision agriculture, but achieving ...
A behind-the-scenes look at building a functional skill tree in Unity, covering structure, logic, and design choices that shape player progression in a game. #DevLife #UnityDevelopment #GameSystems ...
Abstract: Often the AI techniques for decision making used in commercial games are predictable and unadaptive. Arguably, this causes a lack of realism for the players. We believe that emotions are a ...
The AI Engine Development Design Tutorials showcase the two major phases of AI Engine application development: architecting the application and developing the kernels. Both phases are demonstrated in ...
Even the largest and most complex teams can work together effectively if the right conditions are in place. by Lynda Gratton and Tamara J. Erickson When tackling a major initiative like an acquisition ...