A Unity battle game where 2 to 4 players (human or AI) compete in a series of rounds — the first to win 5 rounds takes the game!
Practical workflows using Unity-MCP's 52 tools, 48 prompts, and 1 resource. All examples show what you can ask your AI client to do once Unity-MCP is connected. "Create a new scene called 'Level01', ...
Learn how to create the dynamic clone effect in just three easy steps! Perfect for content creators, video editors, and anyone looking to add eye-catching effects to their videos. A full step-by-step ...
Abstract: It is challenging to learn robust models for the person re-identification (Re-ID) task in the presence of label noise, which degrades the performance of deep neural networks (DNNs). Existing ...
Abstract: Network intrusion detection systems face significant challenges due to the extreme class imbalance in network traffic, where rare attack instances are vastly outnumbered by normal ...
In this tutorial, we build a Streaming Decision Agent that thinks and acts in an online, changing environment while continuously streaming safe, partial reasoning updates. We implement a dynamic grid ...
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