After 17 years, Minecraft Java Edition starts replacing OpenGL with a Vulkan multi-threaded renderer — update will prove a boon for performance and modding | Tom's ...
After more than 16 years, Minecraft: Java Edition is finally moving away from the aging OpenGL graphics system and upgrading to Vulkan, a modern multi-threaded rendering API. The change, announced by ...
Looking ahead: The first official visual upgrade in Minecraft's 16-year history was released last June for Bedrock Edition players. However, the original Java version has a long road ahead of it ...
Minecraft Java recently announced a series of changes, including a much-needed transition from OpenGL to Vulkan. However, the new graphics API will significantly improve performance and graphical ...
Minecraft Java has recently announced an array of changes to modernise the game and improve performance. Among others, one of the biggest overhauls is the transition from OpenGL to Vulkan. While this ...
Mojang工作室于2月18日宣布,备受玩家喜爱的《Minecraft》Java版将在今年下半年逐步过渡至Vulkan图形编程接口(API)。这一战略性转变旨在为Java版玩家带来此前仅限于基岩版(Bedrock Edition)的“活力视觉”(Vibrant Visuals)功能,预示着游戏视觉体验的一次全面升级。
James Ratcliff joined GameRant in 2022 as a Gaming News Writer. In 2023, James was offered a chance to become an occasional feature writer for different games and then a Senior Author in 2025. He is a ...
IT之家2 月 19 日消息,距离 OpenGL 停止更新已经过去九年,《我的世界》开发商 Mojang 终于计划弃用该图形接口。这家微软旗下工作室今日宣布,为了继续支持全平台,并最终为游戏 Java 版带来“绚丽视觉效果”(Vibrant Visuals)升级,将切换至 Vulkan 图形 API。
在游戏界,技术的迭代总是牵动着玩家的心。最近,Mojang工作室宣布,《我的世界》Java版将弃用OpenGL,转向更加先进的Vulkan图形API。这一消息一出,立刻在玩家圈中引发了热议。距离OpenGL停止更新已经过去九年,Mojang终于意识到是时候告别这个曾经的技术先锋 ...